AI Insights · Timothy · July 2023
Top 5 Cannabis Games on iOS in the Middle East: Q2 2023 Performance
Discover the performance trends of the top five cannabis games on iOS in the Middle East during Q2 2023, including weekly downloads, revenue, and active user metrics.
In Q2 2023, the top five cannabis-themed games on the iOS platform in the Middle East showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Hempire - Weed Growing Game from LBC Studios Inc. saw a fluctuating trend in weekly revenue, peaking at approximately $435 during the week of April 24. Weekly downloads were relatively stable but experienced a notable drop towards the end of the quarter, starting at 84 in late March and ending at 28 in the last week of June. Weekly active users declined steadily from around 398 to 207 over the quarter.
Weed Firm 2: Back To College by Ludum LLC experienced a significant increase in revenue mid-quarter, peaking at around $240 in the week of April 17, before settling at $75 in the final week of June. Weekly downloads were generally low, with a notable rise to 44 in the last week of June. The game’s weekly active users showed a slight recovery towards the end of the quarter, reaching 72.
Weed Firm: RePlanted, also from Ludum LLC, had a modest revenue performance, with peaks at $76 and $55 in early May. Weekly downloads were relatively low, peaking at 44 in the first week of June. Active users showed a slight increase in early June but ended the quarter at 40.
Weed Factory Idle by Spider Solitaire saw minimal revenue throughout the quarter, with a small peak at $75 in mid-April. Weekly downloads varied, peaking at 30 in the last week of June. The game had a consistent number of active users, ending the quarter with 56.
Weed Inc: Idle Tycoon from Metamoki Inc. had a peak revenue of $91 in early May, but the numbers declined towards the end of the quarter. Weekly downloads remained low, peaking at 21 in late April. Active users showed a gradual decline, ending the quarter at 32.
For more detailed insights and data, visit Sensor Tower.